Cinematic Showreel - 2026
Sound design, editing, mixing, mastering
Developed with Soul Assembly
Personal Project Showreel - 2026
Sound recording, editing, processing, mixing, mastering, and implementation (pretty much everything!)
Developed with Soul Assembly
Player-related Sound Design - Street Gods
Sound design, implementation (UE 5, Metasounds, Blueprints)
Developed with Soul Assembly
Music Implementation - Street Gods
Music composition, implementation (UE 5, Metasound, Blueprints)
Developed with Soul Assembly
Voice Over Design - Street Gods
Sound design, implementation (UE 5, Metasounds, Blueprints)
Developed with Soul Assembly
Enemy Audio Implementation - Street Gods
Sound design, implementation (UE 5, Metasounds, Blueprints)
Developed with Soul Assembly
Game Trailer - Street Gods
Sound design, mixing, mastering.
Developed with Soul Assembly
Game Launch Trailer - Street Gods
Sound design, mixing, mastering.
Developed with Soul Assembly
Film Excerpt - The Republics
Voice Over post-production
Commissioned by Huw Wahl
Movie Trailer - Expiry
Additional Foley, re-recording mix, mastering
Worked both on the trailer and the full-length movie
Commissioned by Huw Wahl
Game Teaser - Last Stand
Sound design, mixing, mastering.
Developed with Soul Assembly
Game Launch Trailer - Drop Dead:The Cabin
Sound design, mixing, mastering.
Developed with Soul Assembly
Horizon Zero Dawn - Gameplay Audio Redesign
Sound design, editing, mixing, mastering
Sound Exercise Breakdown - Fire Demon
Sound recording, editing, processing, mixing, mastering
Short Film Excerpt - Fuoco Freddo
Additional Foley, re-recording mix (2.1, 5.1), mastering.
Music composition, mix, mastering.
Commissioned by Alessandro Guerriero
Short Films Excerpts - Speaking Back
Additional Foley, re-recording mix, mastering
Commissioned by Huw Wahl & the Whitworth Art Gallery